Reverse c++ with embedded stuct typedef (#2754)

Evaluating the premium edition for my company. It looks amazing but I ran into a bug in the following.

This code with an embedded struct seemed to stop at the struct, the class in the diagram only has the destructor.

class CommandContainer : public Command

{

friend class Console;

public:

~CommandContainer( void ) = default;

private:

typedef struct

{

const char* commandName;

Command* command;

} CommandEntry_t;

CommandContainer( std::string format );

virtual bool Execute( Console& console, uint32_t argc, char** argv ) final;

virtual bool Help( Console& console, uint32_t argLevel, uint32_t argc, char** argv ) final;

virtual bool AddCommand( const char* name, Command* command ) final;

virtual Command* GetCommand( const char* name ) final;

std::list<CommandEntry_t> m_commands;

};

Created
4 March 2025 18:27:39
Closed
12 March 2025 14:05:30
Requested by
John Wood
State
Solved
Version
14.89
OperatingSystem
Windows 10
Solved in
14.90

Dusan Rodina - softwareideas.net 5 March 2025 0:04:27

Thank you very much for your feedback and kind words. The issue will be fixed in the next version within a few days.

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