Reverse c++ with embedded stuct typedef (#2754)
Evaluating the premium edition for my company. It looks amazing but I ran into a bug in the following.
This code with an embedded struct seemed to stop at the struct, the class in the diagram only has the destructor.
class CommandContainer : public Command
{
friend class Console;
public:
~CommandContainer( void ) = default;
private:
typedef struct
{
const char* commandName;
Command* command;
} CommandEntry_t;
CommandContainer( std::string format );
virtual bool Execute( Console& console, uint32_t argc, char** argv ) final;
virtual bool Help( Console& console, uint32_t argLevel, uint32_t argc, char** argv ) final;
virtual bool AddCommand( const char* name, Command* command ) final;
virtual Command* GetCommand( const char* name ) final;
std::list<CommandEntry_t> m_commands;
};
Dusan Rodina - softwareideas.net 5 March 2025 0:04:27
Thank you very much for your feedback and kind words. The issue will be fixed in the next version within a few days.